Before a few weeks ago, I had never played Dungeons and Dragons, although it is something I've always wanted to do. I felt it would be a great way for me to expand my imagination. When I started playing, the Dungeon Master helped me set up my character as a Paladin (a heavy armored knight). Her name is Cal, and she is lawful good. Besides myself, I have two friends that are joining me in my adventuring: Esteban who is a lawful good monk who happens to be a frog, and Yiii is a chaotic good fetchling, who is a human born on the shadow plane. Our main quest is to retrieve a relic from the church to which I have pledged my life. The relic protects my town and it is imperative that it is returned.
When I first started playing the game, I was having a lot of fun, but was having some problems getting into character. This is that story.
Our company came to a cave.
We proceed into the woods.
Yiii successfully sneaks in and grabs the dad pixie; the family didn't even notice he was missing. We take the pixie back to the cave.
This, apparently, is not lawful good. Here is what it means to be lawful good:
A lawful good being kills whenever necessary to promote the greater good, or to protect themselves, their companions, or anyone whom they are vowed to defend. They do not kill a person who is merely suspected of a crime, nor does this character necessarily kill someone they perceive to be a threat unless they have tangible evidence or certain knowledge of evildoing. They never kill for treasure or personal gain. They never knowingly kill an innocent being.
Well technically I didn't kill the pixie. But, that doesn't matter. A lawful good character isn't supposed to make helpful sacrificial suggestions even if they are trying to make it easier on the other player who is doing the killing. What I should have been doing was this:
My next D&D quest was a lot more lawful good. I didn't attack anyone without a very good reason or make any violent suggestions on how to kill innocent creatures. I’m learning!










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